Guild Wars 2 PvP – Reasons to PvP For All Types of Players | GW2PC
Not many people have taken a real look at PvP in Guild Wars 2. Why? In the Original Guild Wars, PvP was very much unbalanced due to skills, and secondary professions (lots of debate on this subject), all which left a bad stigma for what Guild Wars 2 PvP would be like. Well, you can rest assure that the developers are making an effort to change everything you know about MMORPG PvP, balance all the issues that existed in the original Guild Wars, and seamlessly integrate the experience alongside the core game world. Here we will give you an overview of the Guild Wars 2 PvP features and why you should be excited about it, whether you’re a hardcore competitor or casual player, there’s something for everyone.
Two Types of PvP: Structured PvP and World PvP
Structured PvP is what you would call the hardcore competitive PvP. This type of PvP is entirely based on player skill, teamwork, communication, and strategy. No equipment stats and levels apply here, as professions will use default stats. All that you will be able to choose is your skill build. Here is a list of points and features of structured PvP:
- Maximum 5v5
- Retain profession and race
- All players at max level
- All skill sets available
- Equipment stats and bonuses do not apply
[orange_lined]ArenaNet is putting an effort to make the Guild Wars 2 PvP system into an E-Sport game, a professional video game sport like Starcraft 2 or Street Fighter IV. Guild Wars 2 will have a tournament style play, which is the organized competitive side of structured PvP where you achieve points and climb up the ranks, and move in brackets of tournaments. There are currently four known tournaments:[/orange_lined]
- Pickup Tournaments: These single-elimination tournaments wait for 8 teams to join before starting. Once they start, they go through 3 rounds of eliminations, with winners receiving qualifier points.
- Monthly Tournaments: For monthly tournaments, you’ll need a certain amount of qualifier points to join.
- Yearly Tournaments: These grand tournaments feature the winners from the monthly tournaments slugging it out for the right to call themselves the best PvP players of the year.
- Player-Run Tournaments: These tournaments will be customized by players, allowing for great flexibility and unique bragging rights.
Game Type: Conquest
[orange_lined]Structured PvP features a game type called Conquest where the map and objectives can change at any time. In this mode, teams compete to capture a certain number of capture points. Holding a capture point and killing enemies improves your team’s score. First team to reach the score limit or the team with the highest score when time runs out wins the match.[/orange_lined]
- Control points (like capture the flag): point must be neutralized before it can be captured. Neutralizing stops opponents from scoring points.
- Resources: trebuchets and repair kits
- Destructible environments: windows and roofs
- Misc: fire boulders, teleport spells
- Secondary objectives: example – giant dragon flying overhead, blasting portions of the map and killing players who are fighting below.
[orange_lined]On the more casual side of structured PvP there are hot join games, which run in the similar environment as tournament play but are considered as games for players to learn maps and test out character builds. Hot join games feature:[/orange_lined]
- 1v1 to 10v10
- Searchable games
- Play with friends
- Join or leave game at any time
- Auto-balance of number of players
- Map rotation
[orange_lined]World PvP is basically player vs. environment. It is considered the casual side of PvP and runs alongside the Guild Wars 2 world, taking place in a proto-reality between realms. While I don’t want to be biased, there is a whole lot more to love about World PvP because it’s really for EVERYONE. Here is where you can take your character as a whole, equipment and all, and battle against players in other servers in where there is no limit on the number of players on a map. Here are some amazing points of world PvP:[/orange_lined]
- Join immediately from character creation
- No limit on number of players
- Objective-based across four sub-maps with resources such as mines and mills
- Sub-objectives for smaller teams
- Build siege engines and walls
- Realms may team up with each other to assault another realm
- Level up your character to max in World PvP through experience bonus reward
- Global rewards such as drop increase, faster energy/health regen, or bonus experience
- Guilds may takeover keeps for themselves
- Populated maps with NPCs that can be hostile or defensive
[orange_lined]Every two weeks, three server worlds of similar strength, population, and ranking, are matched for world PvP. Above is a concept of the world PvP battlefield. It consists of four sub maps, three of them are headquarters of respective servers, and the middle is a neutral ground that may be captured. In the case that there is an unbalanced battlefield due to low participation or wide gaps between levels, server alliance is permitted.[/orange_lined]
Well, that’s Guild Wars 2 PvP in a nutshell, or what we know so far. I would like to end this article by summarizing the five main reasons why you will be playing Guild War 2’s PvP.
- 1. Structured and World PvP covers casual and hardcore players and everyone else in between by giving you many options such as undertaking objectives and individual or team play.
- 2. World PvP is massive, server against server against server; literally hundreds of players could be playing on one battlefield.
- 3. Structured PvP can be very hardcore, so hardcore that it is being considered as an E-Sport, it’s really never-ending challenges to be had.
- 4. World PvP is connected to your Guild Wars 2 character and server, allowing you to level up to max and gain individual and server rewards.
- 5. Maps are designed to have multiple objectives and different play styles, you will have the ability to obtain resources to build walls and siege weapons, and make new pathways through destructible environments.