Mesmer Profession Overview | Guild Wars 2 PC
| Mesmer Profession Quick Summary | ||
| Skill Type | - Illusion: Clones, Phantasmas | ![]() |
| Special Abilities | - Mantras, Confused Condition, Shattering: Mind Wrack, Cry of Frustration, Diversion, Reflection | |
| Traits | ||
| Armor Type | - Light | |
| Weapons | - Main-Hand: Sword, Scepter - Off-Hand: Focus, Pistol, Sword, Torch - Two-Handed: Staff, Greatsword - Aquatic: |
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| Limitations | - Maintain up to 3 illusions at a time - Illusions exist as long as target is alive |
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| Benefits | - Illusions can only be dispelled by attacking | |
| Creation Options | ||
Backround
The Mesmer Profession in Guild Wars 2 has evolved from its predecessor in Guild Wars as a specialist of illusionary magic. They are now a master in playing tricks on the mind and bending reality to confuse and damage their opponents. Mesmers are still positioned as great interrupters and have greater depth with their control of illusions. They have the capability to quickly turn a losing battle into a winner with its barrage of shattering skills.
Weapons
There are 10 possible weapon combinations for Mesmer.
| Slot | Weapons | Description | No. of Skills |
| Main-Hand | Sword | ||
| Scepter | |||
| Off-Hand | Pistol | ||
| Sword | |||
| Focus | |||
| Torch | |||
| Two-Handed | Staff | ||
| Great Sword | |||
| Aquatic | |||
Skills
Mesmers in Guild Wars 2 use illusion magic – they create apparitions and play mind games capable of dealing damage. They focus in two areas of illusion magic: phantasms and clones.
Phantasms – Phantasms are powerful illusions that copy the image of the caster but have their own special unique capabilities such as different weapons and behavior. It’s power is contained in the extra health and damage.
Clones – Clones are the exact copy of the caster, bearing the same name and behavior. Clones are more susceptible to damage due to low health and offer little damage. The usage of clones offers cheap and quick diversions giving extra time to recover or run away.
Other Skills
| Mind Wrack Shattering. Destroys your illusions and does damage to opponents near them. |
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| Mirror Image Replicate yourself with apparitions. |
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| Veil Disappear from your enemy for a length of time. |
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| Portal Creates a gateway between your current and targeted positions. |
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| Chaos Storm Binds and shocks your target within the area of effect. |
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Special Abilities
Shattering – Shattering gives Mesmers the option to destroy all their illusions to instill a secondary effect.
| Mind Wrack | Destroys your illusions and does damage to opponents near them. |
| Cry of Frustration | Destroys your illusions and gives the confused condition to nearby foes. |
| Diversion | Destroys your illusions and stuns nearby foes. |
| Reflection | Destroys your illusions and places a barrier around the mesmer, which reflects enemy projectiles. |
Combat Styles (GW2PC Discussion/Speculation – Subject To Change)
You are poised to prevent damage to yourself and party members. Cloning skills will allow you to mitigate damage from yourself and the party, allowing crowd control and cases where recovery and escape are needed. Shattering skills such as Mind Wrack will come in handy by stunning your foes.
Damage from Mesmers will come 3 ways, direct illusion magic, clones, and phantasms. Clones are not an efficient source of damage due to their low health, instead phantasms offer greater power, HP, and specific behavior. Another source of damage is direct illusion magic, which generally is a combination of both status infliction (such as stun) and damage. Chaos Storm is a prime example of this type of skill.
Guild Wars 1 Vs 2 Differences
The Mesmer has evolved/changed in the following ways from the original Guild Wars:
- Instantaneous movement (teleportation)
- Ground-targeting effects
- Group support (stealth)
- Less focus on debuffs
Closing Thoughts
Overall, the Mesmer Profession still retains it’s identity in interruption with various shattering skills, but now must be managed through illusions. Mesmer’s transition from the original Guild Wars takes away inspiration magic, but offers greater power and depth in illusion magic by controlling phantasms and clones.
Guild Wars 2 Professions
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