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Guild Wars 2 Thief Profession Overview | GW2PC

Guild Wars 2 Thief Profession Quick Summary
Skill Type- Initiativegw2-thief
Specials Abilities- Dual skills, Stealth, Steal, Shadow Step, Traps
Traits- Deadly Arts, Critical Strikes, Shadow Arts, Acrobatics, Trickery
Armor Type- Medium Armor
Weapons- Main-Hand: Sword, Dagger, Pistol
- Off-hand: Dagger, Pistol
- Two-Handed: Shortbow
- Aquatic: Harpoon, Speargun
Limitations- Stealth has a timer
- Initiative points (main skill resource) recovers 1 point per 1.6 seconds
- Poor positioning limits backstab damage
- Steal skills are randomly based on opponent
Initiative points are shared on both weapon sets. (Other classes may swap weapon sets and use all skills off the cooldown. But a Thief who swaps weapons needs enough Initiative to use the second set of skills.)
Benefits- Weapon skills have no cooldown timers
- Capable of high burst attacks
- Stealth does not permanently break on damage
- Wealth of evasive and escape skills
Creation Options- Choose most important personal characteristic.

Thief Backround

The Guild Wars 2 Thief is an expert of subterfuge, weaving in and out of the shadows to escape detection or prepare for a lethal assault. The Thief can engage an enemy with a flurry of strikes one second, vanish the next, and then re-appear with a brutal backstab combination that could finish off unwary foes.

The Thief also inflicts a range of incapacitating conditions that restrict the combat options of foes. This makes it easier for them to move to an optimal position, before closing in for the kill. Should the enemy survive the onslaught, the Thief can switch to defensive mode, throwing down traps and using evasive maneuvers to deter attackers.

Weapon Skills

There are 7 possible weapon sets for the Thief from a selection of 3 main hand, 2 off hand and 1 two hand weapons. When fighting underwater, they also have access to 2 additional weapon sets.

SlotWeaponsDescriptionNo. of Skills
Main-HandSwordClose-range slashes and combo shadowstep strikes
3
DaggerMultiple quick hits that ramp up damage on weakened enemies3
PistolLong-range shots that inflict bleed and vulnerable conditions3
Off-HandDaggerHigh-initiative attacks for crippling and setting up stealth combos2
PistolHigh-initiative attacks for blinding and dazing foes2
Two-HandedShortbowHigh-Initiative long-range arrows for area damage and debuffs5
AquaticHarpoonDefensive evades and close-range blocks with distance closer5
SpeargunDebuff and area damage shots5

Dual Skills

Depending on their choice of weapon set (i.e. main hand – off hand selection), the Thief will unlock a unique dual skill. Think of this as a combination attack that combines the offensive moves of the component weapons.

For example, the Pistol + Dagger weapon set unlocks Shadow Strike, which lets you stab your foe and shadowstep back from the target (Dagger-based move) then shoots them at a distance (Pistol-based move).

Main Hand + Off Hand
Dual Skill
Initiative Cost
Description
Sword + Dagger
Flanking Strike
4Evade and stab your foe in the back twice
Sword + Pistol
Pistol Whip

5Pistol whip your foe, stunning them then slash repeatedly with your sword
Dagger + DaggerLeaping Death Blossom
4Leap over your opponent, striking nearby enemies three times. Each hit causes bleeding.
Dagger + Pistol
Shadow Shot
4Fire a blinding shot at your foe and shadowstep to them for a dagger strike.
Pistol + DaggerShadow Strike
4Stab your foe, shadowstep away and shoot them.
Pistol + Pistol
Unload
4Blast your foe repeatedly with both pistols

Initiative Skills

The Thief performs skills by spending initiative points. This counterbalances the fact that Thief weapon skills have no cooldown. This means that as long as the Thief has initiative points, or uses skills with no initiative cost, then it can continue using profession skills. As of now, initiative recovers at 1 point per 1.6 seconds.

Stealth

The Guild Wars 2 Thief is only one of two professions with access to stealth (the other being The Mesmer). Under the Stealth effect, opponents will not be able to see the Thief. This gives the Thief a tactical advantage on his next move, whether it’s to get behind a foe for maximum backstab damage or to set up traps for greater battlefield control.

 
When a Thief takes damage, it will reveal him for a short time, before re-entering stealth again. But once the Thief delivers an attack or the stealth timer runs out, then the stealth effect will break off permanently.

For PvE, Stealth also drops mob aggro. While for PvP, Stealth is both a killing and survival essential.

Steal

Steal is a skill exclusive to the Guild Wars 2 Thief, which draws out a weapon from the target, and grants you a specific skill from that weapon. It does not rob the foe of his real weapon, though. Unlike normal weapon attacks, Steal will not break stealth and can bestow boons with the right investment in the Shadow Arts and Trickery trait lines.

Shadow Step

Shadow manipulation and quick movement combine to give a Thief instantaneous, short-distance travel that helps him jump in and out of range, when needed.

Traps

In addition to his shadow tricks, the Guild Wars 2 Thief is also feared for his debilitating traps. While not as varied and damage-focused as Ranger traps, Thief traps can immobilize and knock down trespassers. These vulnerabilities make it that much harder for enemies to guard against the Thief’s vicious skill combinations.

Traits

The Guild Wars 2 Thief can choose from between five trait lines. These become available starting level 11 and each new character level grants a Thief one trait point to spend in any of these trait lines.

Trait LineAttribute Bonus
BaseProfession-SpecificOffenseSupport
Deadly Arts+ Power+ Expertise
Critical Strikes
+ Precision+ Prowess
Shadow Arts
+ Toughness+ Concentration
Acrobatics
+ Vitality+ Compassion
Trickery
+ Guile+ Malice

Trait Points, Minor Traits and Major Trait Slots

Each point spent on a trait line raises either a base or profession-specific attribute, and an offensive or support attribute. Spending five points on each trait line also unlocks a minor trait (at 5, 10, 15, 20, 25, 30 trait points invested) and a major trait slot (at 10, 20, 30 trait points invested) which can be equipped with your choice from a pool of major traits.

How to Fight as a Thief (GW2PC Discussion/Speculation – Subject To Change)

 
Based on what we’ve seen so far in the beta previews and official, here are some suggested playstyles and team roles for a Guild Wars 2 Thief.

Mid-range Burst DPS
In PvE, the Thief will be known for its short burst of high damage, and will be a top-tier candidate for finishing off dangerous, low-health mobs. If there is an enemy that needs to be quickly eliminated, the party will be glad to have a thief on-hand because of his access to distance-closing skills and long-range weapons. The Thief should also fare well in boss fights damage-wise, even in highly mobile ones.

Back Row Assassin.
The Thief can use his Stealth cloak to infiltrate the enemy ranks and disrupt a long-range specialist, support caster or healer. While fully-healed targets may survive the sudden onslaught, near-death targets will have little defense against a pouncing thief.

Perennial Disrupter
In PvP, the Thief will be a supreme annoyance to both defenders and attackers. He can engage and retreat with ease, luring targets from objectives. The knowledge alone that a Thief is in the area also instills a sense of paranoia, not to mention the absolute mayhem a group of coordinated Thieves can wreak on unprepared teams.

Strategic Scout
With the size of the PvP maps in Guild Wars 2, the role of a strategic scout will be of paramount importance to report on key movements and captures. The Thief will shine in this role since they can burrow deep into enemy territory or stand sentry on critical map points to gather enemy intel.

Guild Wars 1 Vs 2 Differences

  • A Guild Wars 2 Thief has no direct counterpart in Guild Wars but there are arguments made that the profession is an evolution of either the Assassin or the Ranger.
  • Compared to the Guild Wars Assassin, the Thief shares its ninja-like tactic of striking from the shadows using daggers. But the Thief does not use hexes and follow a less regimented combo sequence.
  • Compared to the Guild Wars Ranger, the Thief shares capacity for mobile attacks and crippling debuffs. Although one should not mistake decent proficiency for total mastery, as the Thief can arguably dole out more damage via melee.

Closing Thoughts

Overall, the Guild Wars 2 Thief Profession will be a fun, mobile class that relies on positioning and situational awareness to be at its most effective. Players who wish to trade in their damage for the finer art of espionage have the option to do so with the Thief, and may even be the optimal choice in certain PvP situations. Still, his sheer burst potential will make the Thief a popular choice for striking fast and hard from the shadows.

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